Rebirth: Introducing photorealism in UE4

By February 6, 2020 Blog

Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics.

Set in the beautiful, other-worldly landscapes of Iceland, Rebirth brought together a team from VFX, games and ArchViz to produce a cinematic asking existential questions of machine/human hybrids.